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Peace Talks (VIS-015) - Visions
Sorcery
Uncommon
Roger Raupp
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolLEGAL
PremodernLEGAL
PredhThis turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Select Condition
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-70%Peace Talks (VIS-015) - Visions—
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Description
Sorcery
Uncommon
Roger Raupp
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolLEGAL
PremodernLEGAL
PredhThis turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.











