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Vision Charm (VIS-049) - Visions
Instant
Common
Greg Spalenka
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernLEGAL
LegacyLEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyLEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolLEGAL
PremodernLEGAL
PredhChoose one ā
⢠Target player mills four cards.
⢠Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
⢠Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
⢠Target player mills four cards.
⢠Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
⢠Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Select Condition
From $0.12
Original: $0.33
-64%Vision Charm (VIS-049) - Visionsā
$0.33
$0.12
Description
Instant
Common
Greg Spalenka
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernLEGAL
LegacyLEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyLEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolLEGAL
PremodernLEGAL
PredhChoose one ā
⢠Target player mills four cards.
⢠Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
⢠Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
⢠Target player mills four cards.
⢠Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
⢠Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)











